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Mac Installation Guide
Mac Installation Guide
Step by Step Guide to Run OoT 2D on Mac OS X
Notes: This tutorial is not pretty, but it works. I verified this all on an Apple MacBook Pro (Retina, 13-inch, Early 2015) with 2.9 GHz Intel Core i5 and 8 GB of 1867 MHz DDR3 and Intel Iris Graphics 6100 1536 MB running Mac OS X Yosemite 10.10.3
Step 1.) Obtain all the files you need…
First, download the OoT 2D Windows binary from here: Download v.15.2 - http://oot-2d.com/?p=1
Next, download a the Wineskin tool here: Downloads - http://wineskin.urgesoftware.com/tiki-index.php?page=Downloads
Finally, you’ll need this special file to make the Wineskin wrapper you’ll be making work / compatible: WS9wine1.7.36-STAGING... - https://mega.co.nz/#!XJtHXR4L!7Gm5RfCf-SfgKuBz_DjrYwZDn3AxOexQ1kQWb0CnkoU (It can be found from here along with an explanation: http://portingteam.com/topic/10473-help-my-mums-favourite-game-wont-work-any-more/ ) I think this may be relate… http://forums.oot-2d.com/topic/11098048/1/ so as I understand it, this special file may not be needed once v.20 comes out.
Step 2.) Staging
After you’ve downloaded all the files mentioned in step 1 you need to make a temporary folder (I named mine “LoZ OoT 2D” without the quotes.), on your desktop, to place them all in to make things easier. Move the folder “OoT 2D 2014 v” that is in your Downloads folder, from being self extracted from the OoT 2D 2014 v.15.2.zip that is now in your Trash, to the folder we created on the desktop (the one I named “LoZ OoT 2D”). Move the Wineskin Winery app from the Downloads folder to the new folder on the desktop as well. Move the “WS9Wine1.7.36-STAGING.tar.7z” file you downloaded from MEGA also to the new folder on the Desktop and extract it there (you may need a unzipping tool for this; I use “The Unarchiver” from the Mac App Store, but many free alternatives can be found around the internet just google for Mac 7zip), also extract the “WS9Wine1.7.36-STAGING.tar” file, that was extracted from “WS9Wine1.7.36-STAGING.tar.7z”, in place (the “wswine.bundle” file is what we will need).
Step 3.) Building an App
First open the “Wineskin Winery” app (by double clicking it) found in that folder we made on the desktop, you know the one I named “LoZ OoT 2D”; I will from this point forward, for the sake of simplicity, refer to that folder on the desktop as “LoZ OoT 2D Folder”, so if you named it something else just substitute as necessary. Once it’s open, we will need to install a WINE ( http://en.wikipedia.org/wiki/Wine_(software) ) engine, but first click “Update” so we can get the latest Wrapper version, next click the refresh icon on the right (the half circle looking thing), then finally the plus sign at the bottom of the list of “Installed Engines”; this will bring up another Window, just click “Download and Install” NOTE: Obviously you’ll need a connection to the internet for this step. Once it’s finished downloading and installing it should return you to the list of “Installed Engines” but this type there should be something in the list. Highlight the installed Engine and click the button at the bottom “Create New Blank Wrapper”. This will open a Window asking you to name the App that we are going to create, so we should label it “OoT 2D.app”. After you name it click “OK”. It will take a little while and then notify you once it’s done and where it made it, click “View wrapper in Finder” button. Congratulations, you just made your own Mac App! It doesn’t do anything yet we need to install the files into it. To do this double click your new OoT 2D App, but first be sure to close the Wineskin Winery app you had open to make the app in the first place, otherwise you’ll get an error. Once you double click your “OoT 2D” App, you’ll see a window appear asking to Install, Set Screen Options, Advanced, or Quit; click “Install”. On this following window we are going to click “Move a Folder Inside” in the bottom left. Direct it to “Desktop > LoZ OoT 2D > OoT 2D 2014 v” and click Chose. It should auto detect the Windows “OoT 2D.exe” file to be used for the program executable, click OK. It will then take you back to the Wineskin wrapper screen where you can either Install Software, Set Screen Options, Advanced, or Quit. At this point we want to Quit. Now if you run your new app you’ll hear music but won’t see anything on the screen; that’s where the special file we obtained is going to help. Close you’re app if you opened it, with “Command”+“Q” or using the OoT 2D menu at the top of the screen. Now to get the special file we need into the app, we need to right click or Control Click on the app and select: “Show Package Contents” next we Open the “Contents” folder, and then “Frameworks” folder. Notice all the lego looking icons? Looks familiar, doesn’t it? We need to move that special file here. So open the folder on your desktop but right clicking or control clicking “LoZ OoT 2D” and selecting “Open” next, right click or control click “wswine.bundle” and select “Copy…”, close this folder’s window, so that we return to the “Frameworks” folder’s window, right click or control click an empty white space between the legos and chose “Paste Item”… a warning dialog box will open telling you the file already exists, and it’s true it does, but we want to use our own working one with features we need, so go ahead and chose “Replace”. Once that is complete, click back on your window twice till you are back to the folder that has a shortcut to a “drive_c” a Wineskin App and Contents, this is the Contents of your App and we need to make adjustments, so open the Wineskin app from this folder, next click “Advanced”, click “Tools” at the top and finally “Config Utility (winecfg) on the left under the “Wine Tools” section. In here there is a new tab that wasn’t in here before called “Staging” due to that special file, click on it. Click the checkbox “Enable CSMT for better graphic performance”. Now click the “Libraries” tab at the top; in the “New override for library:” box type: “d2d1” without the quotes and click “Add” button on the right. Now click “Apply” button at the bottom, then the “OK” button at the bottom. Now close the “Wineskin Advanced” window. Click back once more in your folder’s window (back to where your OoT 2D app is). Now the moment of truth, test your newly created app! Congratulations, you should see the screen for the controls and everything should now be working. NOTE: screen adjustments do not work in this implementation.
BONUS: changing the icon of our app… close the game and in the folder with your App (NOTE: if you ever need to access this folder to make tweaks modifications or adjustments, it can be found in your home folder >> Applications folder >> Wineskin folder i.e. “~/Applications/Wineskin/“), right click or control click your app and chose “Get Info”, in here click the icon in the upper left so that there is a blue highlight around it; now it’s editable so paste any image file you want here after coping the picture you want to the clipboard from a google image search or else where.
The App should already be in your Launchpad if not just navigate to “~/Applications/Wineskin/“ to where it is and drag it over to you your “Applications” folder on the left of Finder.
Step 4.) Clean Up
Unless you want to archive the files we used for this process you can delete them by moving the folder on the desktop “LoZ OoT 2D” to the trash.